Shards
Shards are the Forge's crafting currency — earned only by melting duplicate collectibles, spent to forge guaranteed new pieces.
Shards are a crafting currency that is completely separate from berries. You can't buy or sell them — there are two sources: melting duplicate collectibles in the Forge, and the Refinery expedition gear, which earns a flat rate of shards per hour hunted.
How you earn shards
- ▸Melt duplicate collectibles in the Forge — each copy yields shards based on its rarity.
- ▸Rarer duplicates melt into far more shards than Commons.
- ▸Animated Creator collectibles melt for a small bonus on top.
- ▸Level up the Refinery expedition gear for a flat, passive Shards/hour income, independent of what a run finds.
| Rarity | Shards per duplicate |
|---|---|
| Common | 25 |
| Uncommon | 50 |
| Rare | 125 |
| Epic | 250 |
| Creator (2D) | 1,438 (with animated bonus) |
| Creator (3D) | 1,150 (with animated bonus) |
| Mythic | 3,750 |
| Legendary | 6,250 |
| Limited | 18,750 |
| Primordial | 62,500 |
How you spend shards
Shards are spent in the Forge to mint a guaranteed collectible of a chosen rarity tier. Every tier is forgeable except Primordial, Limited and Creator/Custom — those are hand-placed, supply-capped, or hunt-only. Forge cost is set equal to a card's berry sell price, so melting 4 same-tier duplicates always covers forging 1 replacement. Animint Pro members forge at a 20% discount.
| Forge a… | Shard cost | With Pro (−20%) |
|---|---|---|
| Common | 100 | 80 |
| Uncommon | 200 | 160 |
| Rare | 500 | 400 |
| Epic | 1,000 | 800 |
| Mythic | 15,000 | 12,000 |
| Legendary | 25,000 | 20,000 |