Economy

Shards

Shards are the Forge's crafting currency — earned only by melting duplicate collectibles, spent to forge guaranteed new pieces.

Shards are a crafting currency that is completely separate from berries. You can't buy or sell them — there are two sources: melting duplicate collectibles in the Forge, and the Refinery expedition gear, which earns a flat rate of shards per hour hunted.

Shards ≠ berries. Berries come from selling collectibles; shards come from melting duplicates or the Refinery gear. They are never interchangeable.

How you earn shards

  • ▸Melt duplicate collectibles in the Forge — each copy yields shards based on its rarity.
  • ▸Rarer duplicates melt into far more shards than Commons.
  • ▸Animated Creator collectibles melt for a small bonus on top.
  • ▸Level up the Refinery expedition gear for a flat, passive Shards/hour income, independent of what a run finds.
RarityShards per duplicate
Common25
Uncommon50
Rare125
Epic250
Creator (2D)1,438 (with animated bonus)
Creator (3D)1,150 (with animated bonus)
Mythic3,750
Legendary6,250
Limited18,750
Primordial62,500

How you spend shards

Shards are spent in the Forge to mint a guaranteed collectible of a chosen rarity tier. Every tier is forgeable except Primordial, Limited and Creator/Custom — those are hand-placed, supply-capped, or hunt-only. Forge cost is set equal to a card's berry sell price, so melting 4 same-tier duplicates always covers forging 1 replacement. Animint Pro members forge at a 20% discount.

Forge a…Shard costWith Pro (−20%)
Common10080
Uncommon200160
Rare500400
Epic1,000800
Mythic15,00012,000
Legendary25,00020,000

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