Gameplay
Expeditions
Send scouts out to discover collectibles. Run free and paid expeditions, then upgrade Scouts, Range, Relay, and Efficiency.
Expeditions are how you discover collectibles. You launch a run, it gathers items over time, and you return to collect the haul. It's the heartbeat of the whole economy.
Free vs paid expeditions
- ▸Free expedition: a short run available on a cooldown — always take it when it's ready.
- ▸Paid expeditions: cost berries per hour of runtime but let you run longer and earn far more once your berry flow is stable.
15 min
Free run length
5 hrs
Free cooldown
15/hr
Base yield
items per hour
120/hr
Base cost
berries per hour
The four upgrade paths
| Upgrade | What it does | Caps at |
|---|---|---|
| Scouts | Raises items discovered per hour | 60 items/hr |
| Range | Extends maximum expedition runtime | 24 hours |
| Relay | Boosts rare-drop chance | +30% rare bonus |
| Efficiency | Lowers the berry cost per hour | 60 berries/hr |
A solid upgrade order for most collectors is Scouts → Range → Efficiency → Relay: grow raw yield first, then run longer, then cut costs, and finally chase rarity once the basics compound.
Keep expedition uptime as close to 24/7 as your schedule allows. Idle time is the single biggest source of lost progress.
Related guides
Collection
Your gallery of everything you own and everything you're still missing. Completion, rarity tracking, and melting live here.
Berries
Berries are the soft currency that powers ANIMINT — earned by playing, spent on upgrades and expeditions.
Rarities
The five-tier rarity ladder (Common → Mythic) plus Creator collectibles, and how rarity is encoded by color, glow, and motion.
The Forge
Melt duplicate collectibles into shards, then forge guaranteed new pieces by rarity tier. Animint Pro gets a discount.